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Digital Storytelling

Hub: Research Blog on Narrative and XR

Pages

  • Archive [2017-2020]
    • Hecuba [2018]
    • Other Projects in XR
  • Blog
  • LIFE AMDRY c4 [2019-2021]
  • My Story so far..
  • Teaching Materials
  • Virtual Degree Show [2021]

Recent Posts

  • NEW PODCAST SERIES
  • News at University of Salford (February 2021)
  • Playing with Cardboard (Android)
  • Video in 360
  • Test A-FRAME Video Spheres

Archives

  • August 2021

Categories

  • Play
  • Research
  • Teaching
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Teaching Materials

Lectures Principles of Animation [selection 2018]

Tutorials on Unreal UE4

  • [TUTORIAL] – Unreal Engine 4 (UE4) Basic Level Design and Introduction
  • [TUTORIAL] Unreal UE4 – Open a Door with Sequencer
  • [TUTORIAL] Getting-Started-Project in Unreal Editor UE4
  • [TUTORIAL] – Unreal Engine 4 UE4 – Cinematics with Sequencer
  • [TUTORIAL] – Unreal Engine 4 UE4 — Transfer animations to NPC Part II

Tutorials on Motion Graphics (AE)

  • [TUTORIAL] [AFTER EFFECTS] Basic editing of Video Footage [VFX]
  • [TUTORIAL] [AFTER EFFECTS] Basic use of Graphics imported [VFX]
  • [TUTORIAL] [AFTER EFFECTS] Understanding Keyframes in After Effects [VFX]
  • [TUTORIAL] [AFTER EFFECTS] A Bouncing Ball with Keyframes [VFX]
  • [TUTORIAL] [AFTER EFFECTS] Basic use of Keyframes [VFX] “Logo Flying”
  • [TUTORIAL] [AFTER EFFECTS] Basic use of masks [VFX]
  • [TUTORIAL] [AFTER EFFECTS] Walking cycles in Classic Animation – [PoA-18]
  • [TUTORIAL] [AFTER EFFECTS] “The flying logo” (keyframes) – [PoA-18]
  • [TUTORIAL] [AFTER EFFECTS] Masks and Keyframes – [PoA-18]
  • [TUTORIAL] [TimeLapse] Rigging a Dog with DUIK and AE

Tutorials on Unity and Game Design

  • [TUTORIAL] [UNITY] Vroid to FBX [2 Methods]

Some Other Tutorials

  • [TUTORIAL] How to do good use of Panopto
  • [Tutorial] Introduction to Endnote X8
  • Altspace VR [April 2021]
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