Lectures Principles of Animation [selection 2018]
- [TUTORIAL] – Unreal Engine 4 (UE4) Basic Level Design and Introduction
- [TUTORIAL] Unreal UE4 – Open a Door with Sequencer
- [TUTORIAL] Getting-Started-Project in Unreal Editor UE4
- [TUTORIAL] – Unreal Engine 4 UE4 – Cinematics with Sequencer
- [TUTORIAL] – Unreal Engine 4 UE4 — Transfer animations to NPC Part II
Tutorials on Motion Graphics (AE)
- [TUTORIAL] [AFTER EFFECTS] Basic editing of Video Footage [VFX]
- [TUTORIAL] [AFTER EFFECTS] Basic use of Graphics imported [VFX]
- [TUTORIAL] [AFTER EFFECTS] Understanding Keyframes in After Effects [VFX]
- [TUTORIAL] [AFTER EFFECTS] A Bouncing Ball with Keyframes [VFX]
- [TUTORIAL] [AFTER EFFECTS] Basic use of Keyframes [VFX] “Logo Flying”
- [TUTORIAL] [AFTER EFFECTS] Basic use of masks [VFX]
- [TUTORIAL] [AFTER EFFECTS] Walking cycles in Classic Animation – [PoA-18]
- [TUTORIAL] [AFTER EFFECTS] “The flying logo” (keyframes) – [PoA-18]
- [TUTORIAL] [AFTER EFFECTS] Masks and Keyframes – [PoA-18]
- [TUTORIAL] [TimeLapse] Rigging a Dog with DUIK and AE
Tutorials on Unity and Game Design
Some Other Tutorials